Tried to mix some music in it aswell, importing an older multitrack project, didn't find a way to place it in a timeline on different tracks. Hitting the +Effects tab on a mixer track fills the entire screen. Keeping track of auxes and buses is also difficult considering they are just small tiny lines of color that are hard to click on.īut what I like the least is that the effects panel are not organized! I use a bunch of plugins from Waves but they all fall in one main category "Audio FX". Double clicking the pan box to find the pan-pot seems a little intuitive on stereo channels. Maybe there is a really easy way to do this? If so please tell me.Īlso don't like the Fairlight ui layout much at all, I'm not sure why they made the mixer so minimalistic. Splitting stereo tracks into mono are a nightmare, unless you do it before placing them in a timeline (on multiple clips at a time). Now, for anybody seriously considering to jump ship, you better evaluate by checking these factors.īeen using the new update for my last few projects now - been pretty happy about the editing process, coming from premiere! Except I'm pretty unimpressed the fairlight panel (using the free version) But just for the sake of proving point 3 to be universal, try to delete all generated media (or how it's called precisely) in the midst of a long UHD project, and you will see how much remains of the often-praised superior performance and stability. FCP's strength is optimization through optimized media (ProRes) which not only runs unnoticed in the background but is also the fastest of them all. Furthermore, as it seems, Premiere has the best proxy workflow now (transcoding runs in the background with AME, it's reasonably fast, and you can start editing in the original codec without being forced to toggle like in FCP or having to wait until the foreground process is done like in Resolve). These codecs are not meant to be edited, and proxy historically is a pro solution to edit. As a matter of fact, UHD needs four times the horsepower than HD, and imho it's simply silly to quadruple your system specs just to be able to keep up. Adobe always bragged about being able to work with the native media. Point 3 is valid for all three competitors. 30% of all complaints about performance and stability have to do with the configuration of my system, and if the software in question is optimized for it.Ģ. 30% of all complaints about performance and stability have to do with the user not RTFM.ģ. 30% of all complaints about performance and stability have to do with using original, highly compressed UHD media for editing.Ĥ. 10% of all complaints about performance and stability have to do with the software being crap.įor point 1, FCP seems to be the winner from the start, but Resolve has done some serious optimization for MacOS. I admit that these are no exhausting tests, but the first impressions (two afternoons spent with Premiere) somewhat corrected my view.ġ. Don't know though if they are actually read as RAW, if Lumetri interprets them correctly. > I imported CDNG files from the Pocket using the Media Browser and right-clicking import. > I tried the proxy workflow from a camera card using ProRes Proxy as proxy codec and activating proxy in preferences. > I imported a 20 minute timeline from FCP using XtoCC (a little tool that modifies the XML so that as many things get translated as possible, it's also frequently updated). This year, I hastily tested just three things, and all seemed to work flawlessly: Last year I made the double mistake to import 4k XAVC using cmd + i, and the performance was ridiculously poor. As PS and AAE subscriber, I can test a new Premiere version for 7 days, and I did. We are all comparing apples with oranges. Once you are familiar with it, try the trial version of FCPX and you will be at a good place to decide what fits your needs before you spend your dimes. I would say start with the free version of Resolve and stick with it for few weeks. On the other hand if you want to do some serious color grading then Resolve, no question about it. Even more so if you edit on a macbook pro and you don't have an eGPU. If you mostly do editing and only occasionally grade, then FCPX is a good solution. Resolve shines in color grading, and it is free if the limitations don't affect you. Color grading is a joke unless you spend another $100 on plugins. I recently made that move, but still haven't settled on just one. I do most of my edits on FCPX and move to Resolve only for fancy coloring.įCPX offers great editing experience if you own a mac. For someone who is going to be dropping their Creative Cloud subscription soon, what do you guys suggest at this point: Resolve or FCP X?
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